Thirty-one things to do in the two weeks around a launch, in the order you need them. Taken from the framework the studio runs for clients, not written for a download. Momentum is built, not switched on.
Work backwards from the moment. Every item below is a decision you can make once and stop carrying. Tick as you go, and keep the ones you skipped: those are the notes for the next launch.
Two weeks out
Build the wait before there is anything to buy.
Launch week
One story, told everywhere at once.
Launch day
The day is execution, not decisions.
Day four
The second wave, when the room goes quiet.
The week after
Close it properly, then bank what you learned.